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	<title>Comments for Handheld Heroes</title>
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		<title>Comment on Roxio Game Capture by Andy</title>
		<link>http://handheldheroes.net/2011/08/roxio-game-capture/comment-page-1/#comment-14291</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Sat, 12 May 2012 02:20:15 +0000</pubDate>
		<guid isPermaLink="false">http://handheldheroes.net/?p=7944#comment-14291</guid>
		<description>It records anything that can use composite or component cables.</description>
		<content:encoded><![CDATA[<p>It records anything that can use composite or component cables.</p>
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		<title>Comment on Roxio Game Capture by Sam D.</title>
		<link>http://handheldheroes.net/2011/08/roxio-game-capture/comment-page-1/#comment-14290</link>
		<dc:creator>Sam D.</dc:creator>
		<pubDate>Sat, 12 May 2012 02:13:14 +0000</pubDate>
		<guid isPermaLink="false">http://handheldheroes.net/?p=7944#comment-14290</guid>
		<description>So does the roxio record ps2 because im planning on buying it and i want to record ps2 on it please reply</description>
		<content:encoded><![CDATA[<p>So does the roxio record ps2 because im planning on buying it and i want to record ps2 on it please reply</p>
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		<title>Comment on Anomaly : Warzone Earth by Felix Widjaja</title>
		<link>http://handheldheroes.net/2011/04/anomaly-warzone-earth/comment-page-1/#comment-14198</link>
		<dc:creator>Felix Widjaja</dc:creator>
		<pubDate>Wed, 29 Feb 2012 13:25:28 +0000</pubDate>
		<guid isPermaLink="false">http://handheldheroes.net/?p=4528#comment-14198</guid>
		<description>Haha indeed it was Statham. So i wasn&#039;t hallucinating after all.</description>
		<content:encoded><![CDATA[<p>Haha indeed it was Statham. So i wasn&#8217;t hallucinating after all.</p>
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		<title>Comment on Interview: Dave Gilbert of Wadjet Eye Games by IndieGames.com - The Weblog Indie Game Links: Retro City or Bust</title>
		<link>http://handheldheroes.net/2011/09/interview-dave-gilbert-of-wadjet-eye-games/comment-page-1/#comment-14184</link>
		<dc:creator>IndieGames.com - The Weblog Indie Game Links: Retro City or Bust</dc:creator>
		<pubDate>Wed, 15 Feb 2012 16:05:04 +0000</pubDate>
		<guid isPermaLink="false">http://handheldheroes.net/?p=10074#comment-14184</guid>
		<description>[...] Handheld Heroes: Dave Gilbert Interview &quot;With the release of Blackwell Deception, we look to the head of Wadjet Eye Games, Dave Gilbert, for some insight about the future of the studio and the Blackwell series of adventure games.&quot; [...]</description>
		<content:encoded><![CDATA[<p>[...] Handheld Heroes: Dave Gilbert Interview &quot;With the release of Blackwell Deception, we look to the head of Wadjet Eye Games, Dave Gilbert, for some insight about the future of the studio and the Blackwell series of adventure games.&quot; [...]</p>
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		<title>Comment on Amnesia: The Dark Descent by Xero</title>
		<link>http://handheldheroes.net/2010/09/amnesia-the-dark-descent/comment-page-1/#comment-13972</link>
		<dc:creator>Xero</dc:creator>
		<pubDate>Sun, 20 Nov 2011 23:55:24 +0000</pubDate>
		<guid isPermaLink="false">http://handheldheroes.net/?p=2868#comment-13972</guid>
		<description>I only just finished the game. I agree on one or two points you make. Personally I was scared to turn any dark corner if it was not a puzzle level. The graphics I felt were very well done, I played this on full screen with the highest graphic settings possible.  Your monster encounters are actually the inverse of my experiences. The water monster was well done and the idea of not knowing if it could catch you was scary but encountering it was not as scary. Grunts (The ugly faced guys) are scary and I had quite the experience with two of them in the storage area. Brutes (the ones with knifes) growling scares the hell out of me and not knowing where it is, is the physiological effect you are supposed to feel. The ambience was a very cool and somewhat scary touch at the first half because I did not know what it was but the second half was not as bad and by the end the ambience was just the background of the castle falling apart and was not as scary. The end on the way to the sanctum was the great final rush for me just because I had the misfortune of having one of these guys on me on the way there. The endings I felt wrapped up the game nicely. Ai were buggy at times just because they would be idle and would not notice me. My only main concern was that the story line (while very good) was not unraveled evenly. I understood what was going on the whole time but the entire puzzle of accessing the sanctum was were you learned everything. However we must remember that this an indie game and for the price of 10$ and about 6 hours of gameplay it makes it very worth it considering most indie games do not evoke this kind of story line or gameplay. I personally would give this game a 8.5/10 It has the intertwinement level for you and people who watch, but it misses its mark on trying to be in depth. If this were made into a full game for both console and computers with a larger story line and maybe 12 hours of gameplay from its current 5-6 this could be something very good.</description>
		<content:encoded><![CDATA[<p>I only just finished the game. I agree on one or two points you make. Personally I was scared to turn any dark corner if it was not a puzzle level. The graphics I felt were very well done, I played this on full screen with the highest graphic settings possible.  Your monster encounters are actually the inverse of my experiences. The water monster was well done and the idea of not knowing if it could catch you was scary but encountering it was not as scary. Grunts (The ugly faced guys) are scary and I had quite the experience with two of them in the storage area. Brutes (the ones with knifes) growling scares the hell out of me and not knowing where it is, is the physiological effect you are supposed to feel. The ambience was a very cool and somewhat scary touch at the first half because I did not know what it was but the second half was not as bad and by the end the ambience was just the background of the castle falling apart and was not as scary. The end on the way to the sanctum was the great final rush for me just because I had the misfortune of having one of these guys on me on the way there. The endings I felt wrapped up the game nicely. Ai were buggy at times just because they would be idle and would not notice me. My only main concern was that the story line (while very good) was not unraveled evenly. I understood what was going on the whole time but the entire puzzle of accessing the sanctum was were you learned everything. However we must remember that this an indie game and for the price of 10$ and about 6 hours of gameplay it makes it very worth it considering most indie games do not evoke this kind of story line or gameplay. I personally would give this game a 8.5/10 It has the intertwinement level for you and people who watch, but it misses its mark on trying to be in depth. If this were made into a full game for both console and computers with a larger story line and maybe 12 hours of gameplay from its current 5-6 this could be something very good.</p>
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		<title>Comment on A brief musing on Sailor Moon with special interest paid to the videogames&#8230; by Angie7F</title>
		<link>http://handheldheroes.net/2011/09/a-brief-musing-on-sailor-moon-with-special-interest-paid-to-the-videogames/comment-page-1/#comment-13954</link>
		<dc:creator>Angie7F</dc:creator>
		<pubDate>Fri, 11 Nov 2011 08:33:48 +0000</pubDate>
		<guid isPermaLink="false">http://handheldheroes.net/?p=9587#comment-13954</guid>
		<description>OMG I LOOOVE Usagi chan!

I fell in love with the series when it first began airing. (Gives away my age...)

And yes, I had the games you mentioned in your article :)

I wish they would bring the series back to games.</description>
		<content:encoded><![CDATA[<p>OMG I LOOOVE Usagi chan!</p>
<p>I fell in love with the series when it first began airing. (Gives away my age&#8230;)</p>
<p>And yes, I had the games you mentioned in your article <img src='http://handheldheroes.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I wish they would bring the series back to games.</p>
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		<title>Comment on Interview: Jon Jacobs of Neverdie Studios by Salix</title>
		<link>http://handheldheroes.net/2011/10/interview-jon-jacobs-of-neverdie-studios/comment-page-1/#comment-13898</link>
		<dc:creator>Salix</dc:creator>
		<pubDate>Wed, 19 Oct 2011 04:49:18 +0000</pubDate>
		<guid isPermaLink="false">http://handheldheroes.net/?p=10294#comment-13898</guid>
		<description>Perhaps the reason the responses felt a bit like a press release was because the questions asked didn&#039;t seem to suitable given the nature of the developer. Neverdie studio&#039;s develops some of the front end content (textures, animations, sound etc) for a game called Entropia Universe. Rocktropia is a small part of this game. As such, Jon couldn&#039;t comment on the launcher, because his company doesn&#039;t have much to do with it at all, the company and game developer Mindark does. Of course it would be an MMO, because that&#039;s what ND studios does, helps develop an MMO. That is all they do. The THING is just a small area within this rather varied MMO.
Hunt the THING is being marketed as it&#039;s own independent MMO. And whilst you can download just this particular area of entropia universe, it is still very much tied in with an established game, and as such, it is a bit misleading.</description>
		<content:encoded><![CDATA[<p>Perhaps the reason the responses felt a bit like a press release was because the questions asked didn&#8217;t seem to suitable given the nature of the developer. Neverdie studio&#8217;s develops some of the front end content (textures, animations, sound etc) for a game called Entropia Universe. Rocktropia is a small part of this game. As such, Jon couldn&#8217;t comment on the launcher, because his company doesn&#8217;t have much to do with it at all, the company and game developer Mindark does. Of course it would be an MMO, because that&#8217;s what ND studios does, helps develop an MMO. That is all they do. The THING is just a small area within this rather varied MMO.<br />
Hunt the THING is being marketed as it&#8217;s own independent MMO. And whilst you can download just this particular area of entropia universe, it is still very much tied in with an established game, and as such, it is a bit misleading.</p>
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		<title>Comment on Deus Ex : Human Revolution by Review of Deus Ex: Human Revolution, Missing Link &#124; Handheld Heroes</title>
		<link>http://handheldheroes.net/2011/08/deus-ex-human-revolution/comment-page-1/#comment-13868</link>
		<dc:creator>Review of Deus Ex: Human Revolution, Missing Link &#124; Handheld Heroes</dc:creator>
		<pubDate>Fri, 14 Oct 2011 16:03:29 +0000</pubDate>
		<guid isPermaLink="false">http://handheldheroes.net/?p=8778#comment-13868</guid>
		<description>[...] and future releases for Deus Ex: HR, a game that I have openly and actively determined to be a disappointment of grand scale unlike anything else I&#8217;ve seen. Watching as the the company struggled with [...]</description>
		<content:encoded><![CDATA[<p>[...] and future releases for Deus Ex: HR, a game that I have openly and actively determined to be a disappointment of grand scale unlike anything else I&#8217;ve seen. Watching as the the company struggled with [...]</p>
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		<title>Comment on Crimson Alliance by Vengeance Pack Releasing Oct. 12th for Crimson Alliance &#124; Handheld Heroes</title>
		<link>http://handheldheroes.net/2011/09/crimson-alliance/comment-page-1/#comment-13739</link>
		<dc:creator>Vengeance Pack Releasing Oct. 12th for Crimson Alliance &#124; Handheld Heroes</dc:creator>
		<pubDate>Tue, 27 Sep 2011 01:29:49 +0000</pubDate>
		<guid isPermaLink="false">http://handheldheroes.net/?p=9814#comment-13739</guid>
		<description>[...] If you are still on the fence about getting the full game, see what Molotov Cupcake said about Crimson Alliance in her [...]</description>
		<content:encoded><![CDATA[<p>[...] If you are still on the fence about getting the full game, see what Molotov Cupcake said about Crimson Alliance in her [...]</p>
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		<title>Comment on HeroCast Episode 37 by Socrates</title>
		<link>http://handheldheroes.net/2011/09/herocast-episode-37/comment-page-1/#comment-13712</link>
		<dc:creator>Socrates</dc:creator>
		<pubDate>Fri, 23 Sep 2011 20:10:21 +0000</pubDate>
		<guid isPermaLink="false">http://handheldheroes.net/?p=9879#comment-13712</guid>
		<description>thanks to u guys, i bought the new ultimate spiderman: black,  it was pretty good and has potential. Sidenote: It seemed a little overpriced for such little content :/</description>
		<content:encoded><![CDATA[<p>thanks to u guys, i bought the new ultimate spiderman: black,  it was pretty good and has potential. Sidenote: It seemed a little overpriced for such little content :/</p>
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